Tilable, Looped Procedural Noise in Blender
Mar 24, 2023Originally posted on Patreon on 28th January 2023: https://www.patreon.com/posts/looping-noise-77883952
In this tutorial we dive into looping procedural textures using trig. It's a method I've used a few times in other tutorials but I wanted to create a specific tutorial about it to dive a bit deeper.
Tutorial here: https://youtu.be/B3PlAguibRc
It's a really useful process for a lot of things - procedurally creating textures that you want to bake out tileable maps, or looped animations etc
Hope you enjoy the session!