Fake Liquids with Simulation Nodes in Blender 3.6

geometry nodes lesson file simulation youtube Jul 08, 2023
bottle with red liquid in front of text reading "fake liquid"

It's been a few years since Half Life Alyx came out (currently 60% off on Steam) but at the time I remember every tech artist I know trying to make their own version of the fake liquid in the bottles. It's all shader based and there's no internal geometry so it's such a mind bender putting it together.

 

Fast forward to now and we have simulation in geometry nodes and suddenly, getting physics updates available in the shader just got a whole lot easier.
 

Watch the tutorial!

 

 

We still have some limitations with Blender's shader workflow as we don't have total control of the normals when using BSDF nodes but overall, we can still get some sense of the same effect (and it's just a fun primer to the new simulation loops!)

Remember, if you enjoy learning about simulation nodes, I have 3 courses on the topic so you can push yourself further. Check out the bundle here!

 

I hope you enjoy the session!

Grab the final file here

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